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Crowd Simulation

Crowd Simulation PDF Author: Daniel Thalmann
Publisher: Springer Science & Business Media
ISBN: 1846288258
Category : Computers
Languages : en
Pages : 242

Book Description
Recent times have seen growing interest in crowd simulation, particularly in the commercial sector where it is used in the fields of security, defence, entertainment and the movie industry. This book focuses closely on methods and techniques for crowd simulation, filling the gap in the professional literature. The topics covered in this comprehensive survey include Modelling of Populations; Virtual Human Animation; Behavioural Animation of Crowds; Crowd Rendering and Populated Environments.

Crowd Simulation

Crowd Simulation PDF Author: Daniel Thalmann
Publisher: Springer Science & Business Media
ISBN: 1846288258
Category : Computers
Languages : en
Pages : 242
Book Description
Recent times have seen growing interest in crowd simulation, particularly in the commercial sector where it is used in the fields of security, defence, entertainment and the movie industry. This book focuses closely on methods and techniques for crowd simulation, filling the gap in the professional literature. The topics covered in this comprehensive survey include Modelling of Populations; Virtual Human Animation; Behavioural Animation of Crowds; Crowd Rendering and Populated Environments.

Modeling, Simulation and Visual Analysis of Crowds

Modeling, Simulation and Visual Analysis of Crowds PDF Author: Saad Ali
Publisher: Springer Science & Business Media
ISBN: 1461484839
Category : Computers
Languages : en
Pages : 411
Book Description
Over the last several years there has been a growing interest in developing computational methodologies for modeling and analyzing movements and behaviors of ‘crowds' of people. This interest spans several scientific areas that includes Computer Vision, Computer Graphics, and Pedestrian Evacuation Dynamics. Despite the fact that these different scientific fields are trying to model the same physical entity (i.e. a crowd of people), research ideas have evolved independently. As a result each discipline has developed techniques and perspectives that are characteristically their own. The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds. The book is organized into different parts that consolidate various aspects of research towards this common goal, namely the modeling, simulation, and visual analysis of crowds. Through this book, readers will see the common ideas and vision as well as the different challenges and techniques, that will stimulate novel approaches to fully grasping “crowds."

Introduction to Crowd Science

Introduction to Crowd Science PDF Author: G Keith Still
Publisher: CRC Press
ISBN: 146657965X
Category : Social Science
Languages : en
Pages : 300
Book Description
Includes Case Studies from a Range of Event Sites Introduction to Crowd Science examines the growing rate of crowd-related accidents and incidents around the world. Using tools, methods, and worked examples gleaned from over 20 years of experience, this text provides an understanding of crowd safety. It establishes how crowd accidents and incidents (specifically mass fatalities in crowded spaces) can occur. The author explores the underlying causes and implements techniques for crowd risk analysis and crowd safety engineering that can help minimize and even eliminate occurrences altogether. Understand Overall Crowd Dynamics and Levels of Complex Structure The book outlines a simple modeling approach to crowd risk analysis and crowds safety in places of public assembly. With consideration for major events, and large-scale urban environments, the material focuses on the practical elements of developing the crowd risk analysis and crowd safety aspects of an event plan. It outlines a range of modeling techniques, including line diagrams that represent crowd flow, calculations of the speed at which a space can fill, and the time it takes for that space to reach critical and crush density. It also determines what to consider during the event planning and approval (licensing/permitting) phases of the event process. Introduction to Crowd Science addresses key questions and presents a systematic approach to managing crowd risks in complex sites. It provides an understanding of the complexity of a site, that helps youplan for crowds in public places.

Organizational Simulation

Organizational Simulation PDF Author: William B. Rouse
Publisher: John Wiley & Sons
ISBN: 047173943X
Category : Technology & Engineering
Languages : en
Pages : 650
Book Description
From modeling and simulation to games and entertainment With contributions from leaders in systems and organizationalmodeling, behavioral and social sciences, computing andvisualization, and gaming and entertainment, OrganizationalSimulation both articulates the grand vision of immersiveenvironments and shows, in detail, how to realize it. This bookoffers unparalleled insight into the cutting edge of the field,since it was written by those who actually researched, designed,developed, deployed, marketed, sold, and critiqued today's bestorganizational simulations. The coverage is divided into four sections: * Introduction outlines the need for organizational simulation tosupport strategic thinking, design of unprecedented systems, andorganizational learning, including the functionality and technologyrequired to enable this support * Behaviors covers the state of knowledge of individual, group, andteam behaviors and performance, how performance can best besupported, how performance is affected by national differences, andhow organizational performance can best be measured * Modeling describes the latest approaches to modeling andsimulating people, groups, teams, and organizations, as well asnarrative contexts and organizational environments within whichthese entities act, drawing from a rich set of modeling methods andtools * Simulations and Games illustrates a wide range of fieldedsimulations, games, and entertainment, including the methods andtools employed for designing, developing, deploying, and evaluatingthese systems, as well as the social implications for theassociated communities that have emerged Addressing all levels of organizational simulation architecturewith theories and applications, and enabling technologies for each,Organizational Simulation offers students and professionals thepremier reference and practical toolbox for this dynamic field.

Large-Scale Simulation

Large-Scale Simulation PDF Author: Dan Chen
Publisher: CRC Press
ISBN: 1439868964
Category : Computers
Languages : en
Pages : 259
Book Description
Large-Scale Simulation: Models, Algorithms, and Applications gives you firsthand insight on the latest advances in large-scale simulation techniques. Most of the research results are drawn from the authors’ papers in top-tier, peer-reviewed, scientific conference proceedings and journals. The first part of the book presents the fundamentals of large-scale simulation, including high-level architecture and runtime infrastructure. The second part covers middleware and software architecture for large-scale simulations, such as decoupled federate architecture, fault tolerant mechanisms, grid-enabled simulation, and federation communities. In the third part, the authors explore mechanisms—such as simulation cloning methods and algorithms—that support quick evaluation of alternative scenarios. The final part describes how distributed computing technologies and many-core architecture are used to study social phenomena. Reflecting the latest research in the field, this book guides you in using and further researching advanced models and algorithms for large-scale distributed simulation. These simulation tools will help you gain insight into large-scale systems across many disciplines.

Digital Urban Modeling and Simulation

Digital Urban Modeling and Simulation PDF Author: Stefan Müller Arisona
Publisher: Springer
ISBN: 3642297587
Category : Computers
Languages : en
Pages : 356
Book Description
This book is thematically positioned at the intersections of Urban Design, Architecture, Civil Engineering and Computer Science, and it has the goal to provide specialists coming from respective fields a multi-angle overview of state-of-the-art work currently being carried out. It addresses both newcomers who wish to obtain more knowledge about this growing area of interest, as well as established researchers and practitioners who want to keep up to date. In terms of organization, the volume starts out with chapters looking at the domain at a wide-angle and then moves focus towards technical viewpoints and approaches.

Pedestrian and Evacuation Dynamics 2008

Pedestrian and Evacuation Dynamics 2008 PDF Author: Wolfram W. F. Klingsch
Publisher: Springer Science & Business Media
ISBN: 3642045049
Category : Mathematics
Languages : en
Pages : 833
Book Description
The international conference on "Pedestrian and Evacuation Dynamics", held on February 27-29, 2008 at Wuppertal University in Germany, was the fourth in this series after successful meetings in Duisburg (2001), Greenwich (2003) and Vienna (2005). The conference was aimed at improving the scientific exchange between scientists, experts and practitioners of various fields of pedestrian and evacuation dynamics and featured: the analysis of evacuation processes and pedestrian motion, modeling of pedestrian dynamics in various situations, experiments on pedestrian dynamics, human behavior research, regulatory action. All these topics are included in this book to give a broad and state-of-the-art overview of pedestrian and evacuation dynamics.

Virtual Crowds

Virtual Crowds PDF Author: Nuria Pelechano
Publisher: Morgan & Claypool Publishers
ISBN: 1598296418
Category : Computers
Languages : en
Pages : 176
Book Description
There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Most crowd simulations include only basic locomotive behaviors possibly coupled with a few stochastic actions. Our goal in this survey is to establish a baseline of techniques and requirements for simulating large-scale virtual human populations. Sometimes, these populations might be mutually engaged in a common activity such as evacuation from a building or area; other times they may be going about their individual and personal agenda of work, play, leisure, travel, or spectator. Computational methods to model one set of requirements may not mesh well with good approaches to another. By including both crowd and individual goals and constraints into a comprehensive computational model, we expect to simulate the visual texture and contextual behaviors of groups of seemingly sentient beings. Table of Contents: Introduction / Crowd Simulation Methodology Survey / Individual Differences in Crowds / Framework (HiDAC + MACES + CAROSA) / HiDAC: Local Motion / MACES: Wayfinding with Communication and Roles / CAROSA: Functional Crowds / Initializing a Scenario / Evaluating Crowds

Simulating Heterogeneous Crowds with Interactive Behaviors

Simulating Heterogeneous Crowds with Interactive Behaviors PDF Author: Nuria Pelechano
Publisher: CRC Press
ISBN: 1498730396
Category : Computers
Languages : en
Pages : 266
Book Description
This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this field to get up to date with the latest contributions, and open problems for their possible future research. The chapter contributors are well known researchers and practitioners in the field and they include their latest contributions in the different topics required to achieve believable heterogeneous crowd simulation.

Computer Animation and Simulation 2001

Computer Animation and Simulation 2001 PDF Author: Nadia Magnenat-Thalmann
Publisher: Springer Science & Business Media
ISBN: 9783211837115
Category : Computers
Languages : en
Pages : 224
Book Description
This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2-3, 2001. The workshop is an international forum for research in computer-animation and simulation. This year, we choose to give a special focus on the modelling and animation of complex phenomena. This includes the modelling of virtual creature- from their body-parts to the control of their behavior, and the animation of natural phenomena such as water, smoke, fire and vegetation. The call for papers required submission of the full papers for review, and each paper was reviewed by at least 2 members of the international program committee and additional reviewers. Based on the reviews, 16 papers were accepted. We added to the final program an invited talk by Jos Stam. We wish to thank all reviewers for their time and effort in working within the rigid constraints of the tight schedule, thereby making it possible to publish this volume in time for the workshop. We also thank the authors for their contributions to the workshop, without whom this unique forum for animation and simulation work would not exist.